Hi! I am Ricarda, a freshly graduated media designer with a focus on games based in Germany.
I started creating digital 2D character art at age 15. After a few years of doing commission work I shifted my focus towards the gaming space. My studies at HS Hannover allowed me to expand my skills in 3D, game development, sound design and animation. These new skills have helped me gain a deeper understanding of game creation pipelines, which in turn has allowed me to create better concept/promo art, textures, models and tools.
Through my Bachelor’s project I have also become increasingly interested in tech art, as creating and implementing pleasing game art while keeping assets optimized and creation pipelines efficient was a necessary and rewarding process.
Assisted the project "Tiere im Film" through R&D in the field of face tracking as well
as planning and implementing a behavior tree
I was able to secure an awesome concept art internship @Envision Entertainment, where I was working on Pioneers of Pagonia. I was responsible for character design and illustration related tasks and learned a lot through the team’s regular feedback!
This was a compulsory internship for my degree.